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Tech Talk

Posted: 21 Apr 2014, 09:01
by Zer0x
I've created this topic, because I think there are many people amoung you who are as interested in the technical aspects of HTTYD2 as I.

As you are no doubt aware, HTTYD2 will feature two new technologies developed by DreamWorks:
  • PREMO
This software will allow much more "subtlety, in facial animation, the sense of fat, jiggle, loose skin, the sensation of skin moving over muscle instead of masses moving together."
It based on the new LibEE engine which allows the animators with high end multi-threading computers to animate the characters in real time in full detail.

One of DW' senior character animators David Stodolny said about it:
Quote:
 
PREMO is being used for all movies from Dragons 2 and on. It's a pretty sweet software. I've never worked with anything so fast.

It's not a tool. It's full animation software. [...]

Here you can see a part of the LibEE software in action:



It's the graph on the left edge of the Cintique tablet.
The person in the foreground is 'Head of Character Animation' Simon Otto.

You can read a full article about this new software here:
http://www.multithreadingandvfx.org/cou ... ingTBB.pdf

  • Torch
I can't find any official informations about it, but if this software exists it is probably a lighting algorithm for Photon Mapping and Ray Tracing.


Tech Talk

Posted: 21 Apr 2014, 09:36
by N4raDov
This is really cool! Thanks for sharing!

Tech Talk

Posted: 21 Apr 2014, 09:52
by AndyMay
Dreamworks really are setting the standard for animation!

Tech Talk

Posted: 21 Apr 2014, 14:11
by kozmotisblack
My sight is really awful, but is that a wonderful looking graph editor to the side of the dragon Simon is animating?

Tech Talk

Posted: 21 Apr 2014, 15:19
by Zer0x
Tech Fact:

Subsurface Scattering wasn't used for Hiccups skin in the first movie, but now it is like you can see here:




Tech Talk

Posted: 21 Apr 2014, 15:53
by AndyMay
What is Subsurface Scattering?

Tech Talk

Posted: 21 Apr 2014, 16:15
by Zer0x
An effect which lets the light travel a short distance under the surface of an object before it gets reflected. You can see the effect better on these images:



Tech Talk

Posted: 21 Apr 2014, 16:19
by kozmotisblack
Reminds me when Legacy made skin molds for Rise of the Guardians.

Tech Talk

Posted: 21 Apr 2014, 17:14
by AndyMay
Ooh. That's pretty cool. Thanks for the info.

Tech Talk

Posted: 21 Apr 2014, 17:30
by barracuda
Here's another info page with some screenshots. Premo has apparently also a build-in search engine.
Zer0x
21 Apr 2014, 13:01
  • Torch
I can't find any official informations about it, but if this software exists it is probably a lighting algorithm for Photon Mapping and Ray Tracing.
I'm very sure it exists, at least it's listed here. There's also another software simply called LIGHT, but other than that it may have to do with lighting as well, I have no information about it.