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How to Train Your Dragon 2
How to Train Your Dragon 2 turns ten! Come and share your memories on the thread.
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Zer0x wrote: > I've created this topic, because I think there are many people amoung you > who are as interested in the technical aspects of HTTYD2 as I. > > As you are no doubt aware, HTTYD2 will feature two new technologies > developed by DreamWorks: > > [list] > [*][b]PREMO[/b] > [/list] > This software will allow much more "subtlety, in facial animation, the > sense of fat, jiggle, loose skin, the sensation of skin moving over muscle > instead of masses moving together." > It based on the new LibEE engine which allows the animators with high end > multi-threading computers to animate the characters in real time in full > detail. > > One of DW' senior character animators David Stodolny said about it: > > [quote]PREMO is being used for all movies from Dragons 2 and on. It's a > pretty sweet software. I've never worked with anything so fast. > > It's not a tool. It's full animation software. [...][/quote] > > > Here you can see a part of the LibEE software in action: > > [img]http://i.imgur.com/HEMYokw.jpg[/img] > > It's the graph on the left edge of the Cintique tablet. > The person in the foreground is 'Head of Character Animation' Simon Otto. > > You can read a full article about this new software here: > > [url]http://www.multithreadingandvfx.org/course_notes/ParallelevaluationofcharacterrigsusingTBB.pdf[/url] > > > [list] > [*][b]Torch[/b] > [/list] > I can't find any official informations about it, but if this software > exists it is probably a lighting algorithm for Photon Mapping and Ray > Tracing.
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It is currently 18 Jun 2025, 01:34